![]() ![]() ![]() Metroid: Other M Nintendo Wii Review - Video Review Metroid: Other M is not a retro throwback in the same way New Super Mario Bros. ![]() This, along with a return to the third-person scrolling camera - brings back the feeling of the old-school Metroid experience, and ultimately Nintendo and Team Ninja succeed in that effort. Metroid: Other M has been designed to utilize the Wii remote exclusively as its only way to play. From there, find the Video Gameography channel under "Community Spaces.This Wii sequel, developed in collaboration between Nintendo and Tecmo's Team Ninja (best known for its work on Dead or Alive and Ninja Gaiden series), is sort of a hybrid of a retro remake and a contemporary sequel: classic and familiar gameplay elements repurposed in a current generation experience. If you'd like to get in touch with the Video Gameography podcast, you can email us at You can also join our official Game Informer Discord server by linking your Discord account to your Twitch account and subscribing to the Game Informer Twitch channel. Is it as lousy as history has led us to believe? Tune in to get our takes. Join hosts Ben Reeves ( Marcus Stewart ( and special guest, MinnMax cohort and former GI editor Kyle Hilliard ( as we unpack the history and lore of Metroid: Other M. We'll examine this polarizing narrative along with the development decisions behind Other M's blend of 2D and 3D gameplay. A considerable emphasis on narrative gave Samus her first real speaking role (and boy does she talk) and the tale fleshed out her past life with the Galactic Federation. With a new developer came a drastic new vision for the series. Released for the Wii on August 31, 2010, Metroid: Other M saw Nintendo pass the development reins to Team Ninja, the studio most famous for the 3D Ninja Gaiden games. This week, we're tackling the franchise's most reviled – or misunderstood – entry: Metroid: Other M. The first season of Game Informer’s Video Gameography explores the history of the Metroid series. ![]()
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